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Morgan Wilson Location
Los Angeles, CA, US
Morgan Wilson Work
Principal Game Designer @ (December 2024 - Present)
Lead Level Designer @ (January 2023 - December 2024)
Senior Game Designer @ (April 2018 - January 2023)
Instructor @ (April 2020 - January 2021)
Senior Level Designer @ (April 2017 - April 2018)
Level Designer, Scripter @ (January 2010 - April 2017)
Level Designer, Scripter @ (August 2008 - January 2010)
Management Consultant @ TOPsolutions (October 2006 - August 2008)
Research Assistant @ Law Offices of Patrick G. Ruzzo (November 2006 - July 2008)
Customer Relations Manager @ Van Burkleo Automotive Group (January 2006 - October 2006)
Morgan Wilson Education
Southern Methodist University
Video Game Development (Video Game Development)
2008-2009
New York University
BA (Philosophy)
2000-2005
Morgan Wilson Skills
Level Design
Scripting
idTech5
Console Optimization
C++
Narrative Design
Lua
Unreal 3
Systems Design
Explaining More Than I Need To
Communications Audits
Design Documents
Combat Design
Technical Design
Xbox 360
PS3
Gameplay
Game Mechanics
Perforce
Modo
System Design
Computer Games
Game Development
Game Design
Video Games
Python
Unreal Engine 4
Playstation 4
idTech6
Marketing
Strategic Planning
Microsoft Excel
Microsoft Office
Customer Service
Morgan Wilson Summary
Morgan Wilson, based in Los Angeles, CA, US, is currently a Principal Game Designer at Naughty Dog. Morgan Wilson brings experience from previous roles at That's No Moon, Naughty Dog, Gnomon School of Visual Effects, Games + Animation and thatgamecompany. Morgan Wilson holds a 2008 - 2009 Video Game Development in Video Game Development @ Southern Methodist University. With a robust skill set that includes Level Design, Scripting, idTech5, Console Optimization, C++ and more. Morgan Wilson has 2 emails and 1 mobile phone numbers on RocketReach.
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