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Michelle Kusters Location
Amsterdam, NH, NL
Michelle Kusters Work
Narrative Designer @ (January 2020 - Present)
Junior Game Designer @ (November 2017 - November 2019)
Narrative Designer @ (January 2018 - September 2019)
Franchise QA Specialist @ (November 2016 - May 2018)
Freelance divers @ Freelance (January 2010 - January 2019)
Product Owner @ Dutch Didit (September 2015 - September 2016)
Software Tester and 2D artist @ Dutch Didit (September 2014 - September 2015)
Freelance Illustrator @ (January 2009 - December 2015)
Stagair Game Design @ (February 2013 - July 2013)
Diverse Creative Roles @ (January 2012 - January 2012)
Divers administratief @ (January 2011 - January 2012)
Divers administratief @ (January 2010 - January 2010)
Diverse cateringwerkzaamheden @ (January 2008 - January 2009)
Michelle Kusters Education
HKU (Hogeschool voor de Kunsten Utrecht)
Master of Arts (MA) (Game Design and Development)
2013-2014
Hogeschool voor de Kunsten Utrecht
Bachelor of Arts (BA) (Game Design and Development)
2010-2014
Hooghuis Locatie TBL
VWO - Atheneum
2004-2010
Michelle Kusters Skills
Adobe Illustrator
Animation
Character Animation
Conceptdesign
Digital Illustration
English
Game Design
Game-ontwikkeling
Grafische vormgeving
Photoshop
PowerPoint
Scrum
Technical Project Leadership
UX design
Videogames
Michelle Kusters Summary
Michelle Kusters, based in Amsterdam, NH, NL, is currently a Narrative Designer at Triumph Studios. Michelle Kusters brings experience from previous roles at GameHouse and Freelance. Michelle Kusters holds a 2013 - 2014 Master of Arts (MA) in Game Design and Development @ HKU (Hogeschool voor de Kunsten Utrecht). With a robust skill set that includes Adobe Illustrator, Animation, Character Animation, Conceptdesign, Digital Illustration and more. Michelle Kusters has 1 emails and 1 mobile phone numbers on RocketReach.
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