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Michael Trainor Location
Mercer Island, WA, US
Michael Trainor Work
Principal Tools and Pipeline Technical Artist @ (September 2026 - Present)
Associate Principal Technical Artist @ (August 2024 - October 2025)
Technical Director (Content Pipeline) @ (March 2021 - September 2023)
Lead Technical Artist @ (March 2020 - March 2021)
Senior Python Software Engineer @ (February 2019 - January 2020)
Senior Technical Artist @ (September 2016 - February 2019)
Lead Technical Artist @ (June 2015 - July 2016)
Technical Artist and Tools Developer @ (October 2014 - June 2015)
Senior Technical Artist @ (May 2014 - October 2014)
Software Engineer @ (April 2013 - May 2014)
Senior Technical Artist @ (February 2012 - April 2013)
Technical Artist @ (October 2009 - February 2012)
Desktop Support Technician @ (October 2008 - October 2009)
Network Administrator @ (June 2005 - October 2008)
Michael Trainor Education
Wentworth Institute of Technology
Michael Trainor Skills
Testing Practices
PyQt
Digital Content
Cross-functional Team Leadership
Object-Oriented Programming (OOP)
Programming
API Development
Jira
Powershell
Leadership
Python (Programming Language)
Microservices
Content Development
Software Development
Content Management
Project Management
Game Development
Video Games
Serverless Computing
Serverless Framework
Python
PySide
Pixar USD (Universal Scene Description)
Autodesk Maya
Go (Programming Language)
Rust (Programming Language)
Unit Testing
REST APIs
DevOps
Blender
Houdini
PyMEL
MEL
Bash
Linux
NVIDIA Omniverse
Git
Perforce
ECS (Entity Component System)
C#
OpenGL
Scripting
Rigging
Computer Graphics
Subversion
Mobile Games
Unity3D
MMO
Processing
Autodesk MotionBuilder
PS3
Cinematics
Computer Games
Game Engines
Animation
Game Programming
Unreal Engine 3
Modeling
Unreal Engine 4
Maya
Character Animation
Game Design
Xbox 360
Level Design
Java
Computer Animation
Texturing
Character Rigging
Shaders
Zbrush
Openni
Lua
Gameplay
Michael Trainor Summary
Michael Trainor, based in Mercer Island, WA, US, is currently a Principal Tools and Pipeline Technical Artist at Riot Games. Michael Trainor brings experience from previous roles at Rockstar Games, Ubisoft, Remedy Entertainment Plc and Weta Digital. Michael Trainor holds a Wentworth Institute of Technology. With a robust skill set that includes Testing Practices, PyQt, Digital Content, Cross-functional Team Leadership, Object-Oriented Programming (OOP) and more.
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