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Michael Schorr Location
Seattle, WA, US
Michael Schorr Work
Lead Game Designer @ (October 2024 - Present)
Forge Lead Designer @ (August 2018 - October 2024)
Lead UX Designer @ (October 2016 - May 2018)
Lead Modes Designer @ (June 2015 - October 2016)
Lead Level Designer @ (January 2014 - June 2015)
Lead Designer @ (May 2011 - October 2013)
Senior Level Designer @ Sony Online Entertainment (December 2010 - March 2011)
Lead Level Designer @ (September 2006 - November 2010)
Level Designer @ UCMP (March 2004 - September 2008)
Level Designer and Environmental Artist @ (September 2005 - September 2006)
Drummer @ DCFC LLC (January 2000 - September 2002)
Michael Schorr Education
Beavercreek High School 1988-1988
Seattle Central College
(Game Design)
Michael Schorr Skills
Level Design
Game Design
Environment Art
Unreal Engine 3
Game Balance
Unreal Editor
Unity3D
Multiplayer
3D Studio Max
Xbox 360
Video Games
PS3
Game Engines
Maya
Game Development
Free to Play
Monetization
Gameplay
Unreal 3
Texturing
Console
Scripting
Xbox
Casual Games
Computer Games
MMO
Game Art
Game Mechanics
UV mapping
Drums
Michael Schorr Summary
Michael Schorr, based in Seattle, WA, US, is currently a Lead Game Designer at Halo Studios. Michael Schorr brings experience from previous roles at Halo Studios and Wargaming Seattle. Michael Schorr holds a 1988 - 1988 Beavercreek High School. With a robust skill set that includes Level Design, Game Design, Environment Art, Unreal Engine 3, Game Balance and more. Michael Schorr has 4 emails and 1 mobile phone numbers on RocketReach.
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