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Michael Imbrogno Location
Cupertino, CA, US
Michael Imbrogno Work
Engineering Manager, APIs and Architecture for Graphics, Games, and ML Software @ (June 2022 - Present)
Engineering Manager, Apple GPU Drivers @ (October 2014 - June 2022)
iOS GPU Driver Engineer @ (August 2013 - September 2014)
Senior Software Engineer @ (September 2010 - July 2013)
Graphics Programmer @ (February 2010 - October 2010)
Software Engineer @ (August 2005 - January 2010)
Co-op Software Developer @ March Networks (January 2001 - December 2002)
Co-op Software Developer @ March Networks (January 2001 - January 2002)
Michael Imbrogno Education
McGill University
(Computer Science)
2004-2005
Carleton University
B.C.S (Computer Science)
1999-2004
Michael Imbrogno Skills
C++
PPC
Xbox 360
PS3
Computer Graphics
Graphics
ARM
Image Processing
x86 Assembly
Perforce
Visual Studio
OpenGL
C
Debugging
Cross-platform Development
Game Development
DirectX
Multithreading
HLSL
Game Programming
Xbox
Optimization
3D rendering
Shaders
Console
Lua
Wii
Technology
Illustrator
Sports
Consumer Electronics
Photoshop
Engineering
Software
Microsoft Office
GPU
SQL
Design
Project Management
Software Development
Cross Platform Development
InDesign
Michael Imbrogno Summary
Michael Imbrogno, based in Cupertino, CA, US, is currently a Engineering Manager, APIs and Architecture for Graphics, Games, and ML Software at Apple. Michael Imbrogno brings experience from previous roles at Apple, Electronic Arts and QNX Software Systems. Michael Imbrogno holds a 2004 - 2005 McGill University. With a robust skill set that includes C++, PPC, Xbox 360, PS3, Computer Graphics and more. Michael Imbrogno has 1 emails and 2 mobile phone numbers on RocketReach.
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