2022 -now Engineering Manager, APIs and Architecture for Graphics, Games, and ML Software @
2014 -2022 Engineering Manager, Apple GPU Drivers @
2013 -2014 iOS GPU Driver Engineer @
2010 -2013 Senior Software Engineer @
2010 -2010 Graphics Programmer @
2005 -2010 Software Engineer @
2001 -2002 Co-op Software Developer @ March Networks
Michael Imbrogno Education
McGill University
(Computer Science)
2004-2005
Carleton University
B.C.S (Computer Science)
1999-2004
Michael Imbrogno Skills
C++
PPC
Xbox 360
PS3
Computer Graphics
Graphics
ARM
Image Processing
x86 Assembly
Perforce
Visual Studio
OpenGL
C
Debugging
Cross-platform Development
Game Development
DirectX
Multithreading
HLSL
Game Programming
Xbox
Optimization
3D rendering
Shaders
Console
Lua
Wii
Technology
Illustrator
Sports
Consumer Electronics
Photoshop
Engineering
Software
Microsoft Office
GPU
SQL
Design
Project Management
Software Development
Cross Platform Development
InDesign
Michael Imbrogno Summary
Michael Imbrogno, based in Cupertino, CA, US, is currently a Engineering Manager, APIs and Architecture for Graphics, Games, and ML Software at Apple. Michael Imbrogno brings experience from previous roles at Apple, Electronic Arts and QNX Software Systems. Michael Imbrogno holds a 2004 - 2005 McGill University. With a robust skill set that includes C++, PPC, Xbox 360, PS3, Computer Graphics and more. Michael Imbrogno has 1 emails and 1 mobile phone numbers on RocketReach.
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