2019 -
now Principal Software Engineer @ Electronics Arts
2011 -
now Senior Software Engineer @ Electronics Arts
2008 -
2011 Technical Director RND @
2004 -
2008 Lead Programmer Playstation 3 @
2004 -
2007 Senior Software Engineer @
2003 -
2004 Software Engineer @
2002 -
2003 Playstation 2 Software Engineer @
2001 -
2002 Vis Entertainment @ Dunfermline
2000 -
2001 Junior Software Engineer @ Ascaron
1996 -
2001 Student @
Michael Gluck Education
Leipzig University
Bachelors (Computer Science, Business)
Michael Gluck Skills
PS3
Console
C++
Rendering
Lua
DirectX
Perforce
Shaders
Win32
STL
Game Development
Direct3D
Computer Graphics
Memory Management
Development Tools
Multithreading
Algorithms
Game Programming
Software Engineering
HLSL
Gameplay
Game Engines
Video Game Development
Python
Visual Studio
C
JIRA
GCC
OOP
Software Design
Perl
x86 Assembly
Gameplay Programming
Mobile Games
Technical Leadership
Unreal Engine 3
Video Games
Win32 API
Xbox 360
Michael Gluck Summary
Michael Gluck, based in Goleta, CA, US, is currently a Principal Software Engineer at Electronic Arts (EA). Michael Gluck brings experience from previous roles at Electronics Arts and Crytek. Michael Gluck holds a Bachelors in Computer Science, Business @ Leipzig University. With a robust skill set that includes PS3, Console, C++, Rendering, Lua and more. Michael Gluck has 1 emails on RocketReach.
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