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Michael Castro Location
Chula Vista, CA, US
Michael Castro Work
Senior Level Designer @ (January 2025 - Present)
Lead Level and Technical Designer @ (January 2023 - January 2025)
Senior Level and Technical Designer @ (April 2019 - January 2023)
Level and Technical Designer @ (April 2015 - April 2019)
Scripter Generalist @ (April 2014 - December 2014)
Game Designer @ (September 2010 - April 2013)
Level Designer @ (March 2009 - September 2010)
Game Designer @ BottleRocket Entertainment (August 2008 - February 2009)
Associate Game Designer @ (November 2006 - August 2008)
3D Artist @ Virtual Reality Medical Center (October 2006 - November 2006)
3D Artist Intern @ PEK Interactive - Meat Cleaver Productions (September 2006 - October 2006)
Student @ Art Institute of California San Diego (January 2003 - January 2006)
Michael Castro Education
Art Institute of California - San Diego
Game Art and Design
2004-2006
Michael Castro Skills
Game Development
Game Design
Video Games
Maya
Level Design
Gameplay
After Effects
Unreal Engine 3
Gamebryo
3D Studio Max
Unreal Editor
Cinematics
3D
Unreal 3
Creative Direction
3D Modeling
Texture Painting
Animation
PS3
Unreal Engine
Xbox 360
Game Mechanics
Texture Artist
Kismet
Environment Art
Console
Computer Games
Low Poly Modeling
DevTrack
Scripting
Multiplayer
Character Animation
Perforce
World Building
UV mapping
Michael Castro Summary
Michael Castro, based in Chula Vista, CA, US, is currently a Senior Level Designer at Psyonix. Michael Castro brings experience from previous roles at Psyonix and 2K. Michael Castro holds a 2004 - 2006 Game Art and Design @ Art Institute of California - San Diego. With a robust skill set that includes Game Development, Game Design, Video Games, Maya, Level Design and more. Michael Castro has 2 emails and 1 mobile phone numbers on RocketReach.
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