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Membrane is an easy to use abstraction layer for assembling mostly server-side applications which consume, produce or process multimedia streams. It is written in Elixir + C with Erlang VM underneath that gives us a rock solid and battle-tested foundation. It is also the first multimedia framework that puts as priority reliability and concurrency. It does not mean that we don’t care about performance, low latency or efficient memory use, but if we have to make a tradeoff, it is going to be made in favor of reliability and scalability.

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