Maxime Goulet's Location

Canada

Maxime Goulet's Work

Maxime Goulet's Education

  • NAD Center

    Bachelor’s Degree (3D Animation and Digital Design)

    2009 - 2012
  • Cégep Ahuntsic

    Technique (Infographie)

    2003 - 2006

Maxime Goulet's Skills

  • Texturing
  • Photoshop
  • Video Games
  • Zbrush
  • JIRA
  • Unreal Engine 3
  • 3D Studio Max
  • UV mapping
  • Modeling
  • Perforce

Maxime Goulet's Summary

Maxime Goulet, based in Canada, is currently a Texture Artist at Bethesda Game Studios, bringing experience from previous roles at Ubisoft, Behaviour Interactive, Eidos Montréal and Ubisoft Montréal. Maxime Goulet holds a 2009 - 2012 Bachelor’s Degree in 3D Animation and Digital Design @ NAD Center. With a robust skill set that includes Texturing, Photoshop, Video Games, Zbrush, JIRA and more, Maxime Goulet contributes valuable insights to the industry. Maxime Goulet has 2 emails on RocketReach.
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