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Mathieu Goulet Location
Montreal, QC, CA
Mathieu Goulet Work
Principal Character Aritist @ (November 2022 - Present)
Instructor, Digital sculpting for characters. @ (July 2021 - Present)
Technical Character Artist @ (October 2021 - November 2022)
Lead Character Artist @ (May 2020 - September 2021)
Character Artist @ MOOV Studio (July 2019 - April 2020)
Technical Artist @ (February 2016 - July 2019)
Character Modeler @ (May 2012 - February 2016)
Modeler - Freelance @ (August 2010 - October 2011)
Modeler @ (June 2010 - August 2010)
Lead Artist, Internship @ Ubisoft's Summer School (May 2011 - June 2011)
Mathieu Goulet Education
Centre NAD
BAC (3d Animation and Digital Design)
2010-2012
Collège de Bois-de-Boulogne
DEC (3d Animation)
2007-2010
Mathieu Goulet Skills
3D Modeling
3D Studio Max
Digital Sculpting
Marvelous Designer
Maya
Mudbox
Photoshop
Shading
Substance Designer
Substance Painter
Texturing
Unreal Engine 4
Zbrush
nDo
Mathieu Goulet Summary
Mathieu Goulet, based in Montreal, QC, CA, is currently a Principal Character Aritist at Invoke Studios. Mathieu Goulet brings experience from previous roles at École des arts numériques, de l'animation et du design (NAD-UQAC), Ubisoft Québec, Yellow Brick Games Inc. and MOOV Studio. Mathieu Goulet holds a 2010 - 2012 BAC in 3d Animation and Digital Design @ Centre NAD. With a robust skill set that includes 3D Modeling, 3D Studio Max, Digital Sculpting, Marvelous Designer, Maya and more. Mathieu Goulet has 2 emails on RocketReach.
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