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Martin Bohm Location
Vancouver, BC, CA
Martin Bohm Work
2026 -now Lead Workflow Technical Director (lookDev and lighting and rendering) @
2023 -2026 Workflow Technical Director (lookDev and lighting and rendering) @
2016 -2023 Lighting Lead @
2015 -2016 Lighting TD @
2014 -2015 3D Generalist and Lighting TD @
2014 -2014 Lighting TD @
2014 -2014 3D Generalist and Lighting TD @
2014 -2014 Lighting TD @
2013 -2014 3D Generalist and Lighting TD @
2013 -2013 MARI Texture Artist @
2013 -2013 3D Generalist @
2012 -2013 3D- and Compositing Supervisor @
2011 -2012 VFX- and Motion-Capture Supervisor @
2010 -2010 Modeling Artist and Texture Painter @
now Texture Artist and Matte Painter @ Pure Render
Martin Bohm Education
University of Film and Television
Diplom (eq. Master of Arts) ((3D-) Animation)
2007-2011
Martin Bohm Skills
Maya
Mental Ray
Vicon Blade
Nuke
PFTrack
VFX Supervision
Mari
Shading
Lighting
Motion Capture
MEL
Phython
Martin Bohm Summary
Martin Bohm, based in Vancouver, BC, CA, is currently a Lead Workflow Technical Director (lookDev and lighting and rendering) at Image Engine Design Inc.. Martin Bohm brings experience from previous roles at Image Engine Design Inc. and Double Negative. Martin Bohm holds a 2007 - 2011 Diplom (eq. Master of Arts) in (3D-) Animation @ University of Film and Television. With a robust skill set that includes Maya, Mental Ray, Vicon Blade, Nuke, PFTrack and more. Martin Bohm has 1 emails and 1 mobile phone numbers on RocketReach.
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