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Mark Horizons Location
Glasgow, GB
Mark Horizons Work
Founder @ (November 2024 - Present)
Strategic Advisor @ (April 2025 - Present)
Head of Games @ (January 2025 - September 2026)
Studio Creative Director @ (March 2022 - December 2024)
Development Director @ (May 2020 - March 2022)
Production Director and Game Lead @ Luau AB (August 2019 - May 2020)
Senior Producer @ King (September 2014 - July 2019)
PlayStation First External Producer @ (April 2014 - September 2014)
Game Director @ (April 2013 - April 2014)
Managing Director @ Games Design Academy UK (November 2011 - May 2013)
Associate Lecturer (Consultant) @ (September 2009 - April 2013)
Life Coach and NLP Specialist @ Empowering Potential (January 2007 - March 2013)
Developer Relations and Editorial Design Manager @ (April 2012 - February 2013)
Producer @ (July 2011 - March 2012)
Game Director @ (January 2008 - July 2011)
Mentor (Consultant) @ (July 2009 - January 2012)
Design Manager @ (August 2007 - January 2008)
Lead Game Designer and Producer @ (February 2003 - August 2007)
Lead Game Designer and Producer @ Rage Games (April 1999 - February 2003)
Game Designer @ Infogrames / Gremlin Interactive (January 1998 - January 1999)
Game and Level Designer @ Reflections Interactive (January 1997 - January 1998)
Artist and Designer and Producer and Licensed Product Manager @ (January 1990 - January 1997)
Mark Horizons Education
Walbottle high school
School of hard knocks (The way of the exploding fist)
1986-1990
Newcastle College
Diploma (Life Coaching and NLP)
Mark Horizons Skills
Team Motivation
Resource Management
Operational Risk
Game Design
Game Development
Video Games
User Interface Design
Online Gaming
Mobile Games
Character Animation
Software Documentation
3D
User Experience
Agile Methodologies
Mobile Applications
Usability
Troubleshooting
Documentation
Agile
Layout
Wireframes
Menu Development
Hiring
iPhone
Team Leadership
Lecturing
Team Building
Coaching
Presentations
Mentoring
Level Design
Gameplay
Gaming
Social Games
Game Mechanics
Multiplayer
Casual Games
Unreal Engine 3
Motion Capture
Mobile Game Development
Freemium
User Research
Monetization
Cognitive Psychology
Computer Games
Video Game Development
Editorial
User Interface Design & Usability
Product Management
Augmented Reality (AR)
Art Direction
Artificial Intelligence (AI)
Business Development
Coaching for Excellence
Computing
Constructive Feedback
Creative Direction
Delivering Workshops
Design Direction
Design Leadership
Developer Relations
Development & implementation of marketing plans
Entertainment Technology
Executive Staffing
Executive Visibility
Game Evaluation
Game Management
Game Prototyping
Live Operations
Market Testing
Media Producer
Neuro-Linguistic Programming (NLP)
P&L Management
Product Strategy
Production Design
Project Management
Publisher Relations
Resourcing Strategies
Strategic Creative Development
Strategic Roadmaps
Studio Leadership
Studio Management
Team Alignment
Tennis
Xbox 360
PS3
Unreal Editor
User Interface Design And Usability
Production Pipeline
Video
Perforce
Unity3D
Mark Horizons Summary
Mark Horizons, based in Glasgow, GB, is currently a Founder at Own It Studios. Mark Horizons brings experience from previous roles at MakeShift Interactive, PortalOne, Inc and Sumo Digital Ltd. Mark Horizons holds a 1986 - 1990 School of hard knocks in The way of the exploding fist @ Walbottle high school. With a robust skill set that includes Team Motivation, Resource Management, Operational Risk, Game Design, Game Development and more. Mark Horizons has 2 emails and 1 mobile phone numbers on RocketReach.
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