Associate Director of Realtime Analysis @ (April 2021 - April 2022)
Principal C++ Developer @ (December 2017 - April 2021)
Lead Runtime Developer @ (July 2006 - December 2017)
Software Engineer @ (June 2004 - July 2006)
Developer Relations Engineer @ (August 2001 - June 2004)
Mark Bicknell Education
The University of Manchester
BSc 1st Class (Computer Systems Engineering)
1997-2000
Mark Bicknell Skills
Leadership
Development
PS3
Mobile Development
C
Visual Studio
Game Programming
Xbox
Strategy
Mobile Applications
Xbox 360
Microsoft Office
Android
XML
Game Development
JavaScript
C++
Console
Software Engineering
Video Games
iOS
Project Management
Wiiu
C#
Integration
Playstation 3
Lua
Gameplay
Mark Bicknell Summary
Mark Bicknell, based in Oxford, GB, is currently a Fellow, Realtime Analysis at Oxford Nanopore Technologies. Mark Bicknell brings experience from previous roles at Oxford Nanopore Technologies, NaturalMotion and Electronic Arts. Mark Bicknell holds a 1997 - 2000 BSc 1st Class in Computer Systems Engineering @ The University of Manchester. With a robust skill set that includes Leadership, Development, PS3, Mobile Development, C and more. Mark Bicknell has 1 emails on RocketReach.
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