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Marco Salvi Location
Seattle, WA, US
Marco Salvi Work
Principal Research Scientist @ (October 2017 - Present)
Senior Research Scientist @ (October 2014 - September 2017)
Tech Lead @ (January 2011 - September 2014)
Senior Graphics Software Engineer @ (November 2008 - December 2010)
Playstation 3 Engineer @ (May 2007 - October 2008)
Senior Programmer @ (September 2005 - May 2007)
3D engine programmer @ Playstos (May 2002 - August 2005)
Marco Salvi Education
Università di Bologna
Master Of Science (Physics)
1996-2001
Marco Salvi Skills
DirectX
GPGPU
GPU
Computer Graphics
OpenGL
Software Engineering
PS3
3D
iOS development
Programming
Game Programming
Algorithms
Perforce
Cross-platform Development
OpenCL
Game Development
Multithreading
CUDA
Xbox 360
Microsoft Office
Research
Biochemistry
Public Speaking
Cross Platform Development
Marco Salvi Summary
Marco Salvi, based in Seattle, WA, US, is currently a Principal Research Scientist at NVIDIA. Marco Salvi brings experience from previous roles at NVIDIA, Intel and LucasArts. Marco Salvi holds a 1996 - 2001 Master Of Science in Physics @ Università di Bologna. With a robust skill set that includes DirectX, GPGPU, GPU, Computer Graphics, OpenGL and more. Marco Salvi has 1 emails and 2 mobile phone numbers on RocketReach.
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