Sr. Software Engineer and Technical Artist @ Red 5 Studios (May 2010 - February 2016)
Resident Visual Artist @ Avalon Hollywood (December 2006 - March 2011)
Lead Programmer @ Visual Media Systems (September 2005 - May 2010)
Special FX Artist @ (August 2009 - December 2009)
Visual FX Programmer and Artist @ (October 2008 - April 2009)
Software Engineer @ Evolvision (May 2008 - September 2008)
Technical Artist @ NovaLogic (March 2008 - May 2008)
Lead Special FX Artist @ (September 2006 - December 2007)
Software Engineer @ (June 2004 - September 2005)
Software Engineer, Visual FX @ The Collective (February 2000 - September 2002)
CGI and Visual Communication Specialist @ (April 1995 - February 2000)
Marc McCall Education
ITT Technical Institute
AAS with Honors (Computer Aided Drafting and Design Program)
1990-1992
Marc McCall Skills
Video Game Production
PS3
Game Art
Unreal Editor
DirectX
Cinematics
Computer Games
Particle Effects
Multiplayer
MMO
Special Effects
Game Engines
Visual Effects
Graphics
Game Programming
Animation
Unreal Engine 3
Gameplay
Xbox
Computer Graphics
Casual Games
HLSL
Gamecube
OpenGL
Game Design
Kinect
Xbox 360
Level Design
Game Development
UV mapping
Perforce
Gambling
MMORPG
Game Mechanics
Console
Lua
Texturing
Console Games
UnrealScript
Video Games
Scripting
Unity3D
Wii
Shaders
MEL
Mobile Games
Zbrush
Maya
Gameplay Programming
World Building
Marc McCall Summary
Marc McCall, based in Fort Lauderdale, FL, US, is currently a Staff Software Engineer at Magic Leap. Marc McCall brings experience from previous roles at Magic Leap, Wave and Red 5 Studios. Marc McCall holds a 1990 - 1992 AAS with Honors in Computer Aided Drafting and Design Program @ ITT Technical Institute. With a robust skill set that includes Video Game Production, PS3, Game Art, Unreal Editor, DirectX and more. Marc McCall has 3 emails and 4 mobile phone numbers on RocketReach.
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