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Luke Mamacos Location
Verona, ON, CA
Luke Mamacos Work
Vice-President of Technology, Research and Development @ (January 2025 - Present)
Chief Rendering Architect @ (May 2019 - May 2026)
Freelance Game Programmer @ Self-employed (July 2017 - May 2019)
Senior Engine Programmer @ (February 2013 - May 2017)
Senior Programmer @ Codemasters (February 2012 - October 2012)
Senior Animation Programmer @ (April 2010 - February 2012)
Senior Engine Programmer @ Frontier Games (August 2008 - April 2010)
Animation Programmer @ (April 2006 - August 2008)
Programmer @ Mystic Game Development (January 2003 - January 2006)
Luke Mamacos Education
University of Cape Town
Luke Mamacos Skills
Mathematics
C++
3D Math
OpenGL
Direct3D
Game Programming
Engine Programming
Lua
Game Development
Game Engines
Video Games
Xbox 360
Gameplay
PS3
Computer Games
Console
Game Mechanics
Luke Mamacos Summary
Luke Mamacos, based in Verona, ON, CA, is currently a Vice-President of Technology, Research and Development at VIM. Luke Mamacos brings experience from previous roles at VIM, Self-employed, Eidos and Codemasters. Luke Mamacos holds a University of Cape Town. With a robust skill set that includes Mathematics, C++, 3D Math, OpenGL, Direct3D and more. Luke Mamacos has 2 emails on RocketReach.
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