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Lukas Stockner Location
Bavaria, Germany
Lukas Stockner Work
Principal Platform Engineer @ (February 2025 - Present)
Software Developer @ (March 2022 - December 2025)
Staff Infrastructure Engineer @ (September 2018 - January 2025)
Software Developer @ (January 2018 - June 2018)
Software Developer @ Theory Studios (August 2016 - August 2017)
Software developer @ (May 2016 - September 2016)
Research Assistant @ (November 2015 - July 2016)
Internship @ (August 2014 - September 2014)
Lukas Stockner Education
Technical University of Munich
Master of Science - MS (Computational Science and Engineering)
2020-2024
Technical University of Munich
Bachelor of Science - BS (Physics)
2015-2019
Lukas Stockner Skills
3D Rendering
Blender
C (Programming Language)
C++
CUDA
English
German
Git
High Performance Computing (HPC)
Image Processing
JSON
Linux
Linux System Administration
Network Administration
Numerical Simulation
OpenCL
OpenGL
Parallel Programming
Physics
Python (Programming Language)
Scientific Computing
Signal Processing
Software Development
System Administration
Lukas Stockner Summary
Lukas Stockner, based in Bavaria, Germany, is currently a Principal Platform Engineer at Stelia. Lukas Stockner brings experience from previous roles at Blender, Genesis Cloud, Tangent Animation and Theory Studios. Lukas Stockner holds a 2020 - 2024 Master of Science - MS in Computational Science and Engineering @ Technical University of Munich. With a robust skill set that includes 3D Rendering, Blender, C (Programming Language), C++, CUDA and more. Lukas Stockner has 1 emails on RocketReach.
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