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Lior Tal Location
Tel Aviv District, Israel
Lior Tal Work
Unity Architect @ (May 2019 - Present)
Unity Team Leader @ (June 2015 - May 2019)
Game Developer (Unity) @ (June 2014 - June 2015)
Software Engineer @ PlayScape (March 2013 - May 2014)
Software Engineer @ (March 2011 - March 2013)
QA and Automation Engineer @ (December 2009 - March 2011)
QA Engineer @ SupportSpace (July 2007 - November 2009)
Lior Tal Education
Reichman University
B.A (Computer Science)
2006-2009
Lior Tal Skills
.NET
Android
Android Development
Android SDK
Architectural Patterns
Automation
Build Automation
C#
Configuration Management
Continuous Integration
Debugging
Design Patterns
Development Tools
Eclipse
FxCop
Game Development
Game Engines
Git
IoC
Java
LINQ
MSBuild
Mobile Applications
Mobile Devices
Multithreading
NUnit
OOP
Object Oriented Design
Object-Oriented Programming (OOP)
Powershell
Programming
Python
ReSharper
Scripting
Scrum
Software Design
Software Development
Software Engineering
TeamCity
Test Automation
Testing
Unit Testing
Unity3D
VMware
Video Game Development
Visual Studio
WCF
Web Applications
WinForms
XML
Project Management
Subversion
XAML
Training
Microsoft Excel
Customer Service
XNA
Visual Studio 2010
WPF
Management
Release
Net
Lior Tal Summary
Lior Tal, based in Tel Aviv District, Israel, is currently a Unity Architect at Moon Active. Lior Tal brings experience from previous roles at Moon Active, PlayScape and Verint. Lior Tal holds a 2006 - 2009 B.A in Computer Science @ Reichman University. With a robust skill set that includes .NET, Android, Android Development, Android SDK, Architectural Patterns and more. Lior Tal has 3 emails on RocketReach.
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