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Lior Tal Location
Tel Aviv District, Israel
Lior Tal Work
Unity Architect @ (May 2019 - Present)
Unity Team Leader @ (June 2015 - May 2019)
Game Developer (Unity) @ (June 2014 - June 2015)
Software Engineer @ (March 2013 - May 2014)
Software Engineer @ (March 2011 - March 2013)
QA and Automation Engineer @ (December 2009 - March 2011)
QA Engineer @ SupportSpace (July 2007 - November 2009)
Lior Tal Education
Reichman University
B.A (Computer Science)
2006-2009
Lior Tal Skills
NUnit
Debugging
IoC
Project Management
Subversion
XAML
Programming
Python
C#
Game Engines
Android SDK
Video Game Development
Training
Microsoft Excel
Software Engineering
Unit Testing
WinForms
Scripting
Object Oriented Design
Customer Service
Game Development
XNA
Powershell
Visual Studio 2010
Test Automation
Scrum
OOP
Software Development
Multithreading
Fxcop
WPF
Development Tools
Unity3d
Management
Android Development
XML
LINQ
Git
MSBuild
Mobile Applications
Mobile Devices
Release
Design Patterns
Eclipse
Android
WCF
Visual Studio
Configuration Management
Net
ReSharper
Java
Automation
VMware
Software Design
Continuous Integration
Testing
Web Applications
Architectural Patterns
Build Automation
TeamCity
.NET
Lior Tal Summary
Lior Tal, based in Tel Aviv District, Israel, is currently a Unity Architect at Moon Active. Lior Tal brings experience from previous roles at Moon Active, PlayScape and Verint. Lior Tal holds a 2006 - 2009 B.A in Computer Science @ Reichman University. With a robust skill set that includes NUnit, Debugging, IoC, Project Management, Subversion and more. Lior Tal has 3 emails on RocketReach.
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