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Led by BAFTA-winning immersive and emerging technology expert Catherine Allen, Limina helps organisations identify and seize the opportunities that immersive tech brings – in a responsible way. Our eye-opening workshops, research and training take a fresh approach to responsible innovation by being grounded in the lived experiences of end users and society. Between 2017 and 2020, we brought immersive technology experiences to over 15,000 in-person audience members through our touring VR theatres. At the same time, we collaborated with world-leading universities on seminal studies into audience impact, accessibility, and digital wellbeing. Drawing on this unique combination of hands-on public engagement, academic insight and award-winning creative production, Limina now supports organisations across the cultural, education, policy and tech sectors to adopt immersive technologies in a way that is ethical, inclusive and future-ready. From co-creating The Family Guide to Virtual Reality with Meta, to contributing to UK policy on immersive media safety, we specialise in helping teams design and deliver XR projects that prioritise human experience and social impact.

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Catherine Allen is the Cofounder and Lead Consultant of Limina Immersive.

1 people are employed at Limina Immersive.

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