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Liam Mitchell Location
Vancouver, BC, CA
Liam Mitchell Work
2024 -now Engine Programmer @
2017 -2022 Software Engineer I and II and III, Frostbite @
2015 -2016 Software Development Intern @
2014 -2014 Test Advisor intern @ Coverity
Liam Mitchell Education
University of Calgary
Bachelor of Engineering (B.Eng.)
2010-2016
Liam Mitchell Skills
C++
Python
C
Game Engine Design
Scripting Integration
Graphics Programming
Behaviour Scripting
OpenGL
Programming
x86
Bash
Linux
Operating systems
Liam Mitchell Summary
Liam Mitchell, based in Vancouver, BC, CA, is currently a Engine Programmer at Epic Games. Liam Mitchell brings experience from previous roles at Electronic Arts (EA), Hitachi ID Systems, Inc. and Coverity. Liam Mitchell holds a 2010 - 2016 Bachelor of Engineering (B.Eng.) @ University of Calgary. With a robust skill set that includes C++, Python, C, Game Engine Design, Scripting Integration and more. Liam Mitchell has 3 emails on RocketReach.
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