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Leonid Kalinichenko Location
Sweden
Leonid Kalinichenko Work
Senior Technical Artist @ (February 2026 - Present)
Expert Technical Artist @ (October 2018 - January 2026)
Lead Technical Artist @ (August 2015 - October 2018)
Lead Technical Artist @ VIZERRA (September 2012 - August 2015)
Senior Technical Artist @ (May 2011 - August 2012)
Environment Artist @ (January 2010 - July 2011)
Lead Artist @ (January 2008 - December 2009)
Environment Artist @ (June 2008 - December 2008)
Senior Environment Artist @ (June 2007 - January 2008)
Level Designer @ Self-employed (September 2003 - January 2006)
Leonid Kalinichenko Education
European University
Specialist in Information Systems and Technologies
2007-2008
European University
Bachelor of Computer Science
2003-2007
Leonid Kalinichenko Skills
Modeling
Texturing
Lighting
Shading
Rendering
Scripting
Unity3D
Unity
Unreal Engine 3
Unreal Editor
Maya
Photoshop
3D Studio Max
3ds Max
Bodypaint
Zbrush
Mudbox
Game Development
Shaders
Low Poly Modeling
3D
2D
Art
Texture Creation
Video Games
UV mapping
Computer Games
Game Design
Video Game Development
Texture Painting
Character Modeling
Level Design
Environment Modeling
Rigging
Game Art
Texture
PS3
Xbox 360
Wii
MEL
Environment Art
Console
Maxscript
C#
Quantum GIS
GIS
GIS systems
DDD
Virtual Texturing
Serious Games
Microsoft Excel
Animation
Leonid Kalinichenko Summary
Leonid Kalinichenko, based in Sweden, is currently a Senior Technical Artist at MachineGames. Leonid Kalinichenko brings experience from previous roles at NetEase, MY.GAMES, VIZERRA and Nival. Leonid Kalinichenko holds a 2007 - 2008 Specialist in Information Systems and Technologies @ European University. With a robust skill set that includes Modeling, Texturing, Lighting, Shading, Rendering and more. Leonid Kalinichenko has 2 emails and 1 mobile phone numbers on RocketReach.
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