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Lars Sjödin Location
Stockholm, SE
Lars Sjödin Work
2021 -now UE5 C++ Developer @
2015 -now Founder @
2021 -2022 Research Engineer @
2019 -2020 Telemetry specialist @
2016 -2018 Platform Architect @ Peltarion
2013 -2015 Architect - Server Platforms @ King
2012 -2013 Development Director, Social games @ King.com
2010 -2012 Systems developer @ King.com
2014 -2015 Game Server Developer @ Nonstop Games
2009 -2010 Senior developer @ ACE Interactive
2007 -2008 Senior Developer @
2004 -2007 Project Manager and Senior Developer @
2004 -2004 Developer @ Propellerheads AB
2002 -2003 Teacher @
1998 -2002 Lead programmer @
1998 -1998 Programmer @ Vision Park
Lars Sjödin Education
Lund University
(Physics, Computer science)
2001-2002
Tekniska högskolan vid Linköpings universitet
(Computer science, maths)
1992-1997
Lars Sjödin Skills
Subversion
Release Management
Network Programming
Linux
Computer Games
Public Speaking
C
Agile Project Management
Ant
Business Analysis
Agile Methodologies
Scrum
OpenGL
Game Design
Performance Tuning
Mobile Applications
Distributed Team Management
Programming
Microsoft Office
Java
Android
Game Development
Microsoft Excel
Marketing
Perforce
C++
Scalability
Software Engineering
Video Games
SQL
Multithreading
Social Games
Server Architecture
Project Management
Software Development
C#
Mobile Games
MySQL
Lars Sjödin Summary
Lars Sjödin, based in Stockholm, SE, is currently a UE5 C++ Developer at Liquid Swords. Lars Sjödin brings experience from previous roles at Hati Hati Games AB, Karolinska Institutet, Embark Studios and Peltarion. Lars Sjödin holds a 2001 - 2002 Lund University. With a robust skill set that includes Subversion, Release Management, Network Programming, Linux, Computer Games and more. Lars Sjödin has 3 emails and 1 mobile phone numbers on RocketReach.
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