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Kyle Salinero Location
Bend, OR, US
Kyle Salinero Work
Encounter Designer @ (August 2022 - Present)
Game Designer @ (August 2019 - August 2022)
VR Indie Developer @ (September 2018 - August 2019)
Level Designer @ (November 2017 - June 2018)
Associate Level Designer @ (December 2015 - November 2017)
Game Master @ (October 2014 - July 2015)
Associate Editor @ pluggnplay.com (January 2012 - December 2014)
Senior Game Designer @ Enemy Spawn (December 2013 - May 2014)
Co-founder, Game Designer @ Cube Crew Games (January 2014 - January 2014)
Junior QA Tester and Level Designer @ LFT Games (January 2010 - January 2011)
Kyle Salinero Education
Academy of Art University
Bachelor of Fine Arts (BFA) (Game Design: Level Design and Scripting)
2010-2014
Kyle Salinero Skills
Game Design
Level Design
Unreal Engine 3
Game Development
Unity3D
Maya
Computer Games
Game Mechanics
Scripting
Flash
Xbox 360
Animation
Game Design Documents
Photoshop
Live Streaming
Shoutcast
Paper Prototyping
Rapid Prototyping
Valve Hammer Editor
Unreal Engine 4
Zbrush
Open Broadcast Software
Video Games
Gameplay
Adobe Photoshop
Kyle Salinero Summary
Kyle Salinero, based in Bend, OR, US, is currently a Encounter Designer at Counterplay Games. Kyle Salinero brings experience from previous roles at Mutant Arm Studios, Unannounced, Activision and Sledgehammer Games. Kyle Salinero holds a 2010 - 2014 Bachelor of Fine Arts (BFA) in Game Design: Level Design and Scripting @ Academy of Art University. With a robust skill set that includes Game Design, Level Design, Unreal Engine 3, Game Development, Unity3D and more. Kyle Salinero has 2 emails and 2 mobile phone numbers on RocketReach.
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