Gameplay Systems Lead Engineer @ (March 2022 - October 2024)
Senior Game Systems Engineer @ (April 2021 - March 2022)
Senior Software Engineer, Hearthstone Features @ (March 2021 - April 2021)
Software Engineer, Hearthstone Features @ (August 2019 - March 2021)
Gameplay Engineer - Amazon Game Studios @ (July 2017 - August 2019)
Software Engineer, Battle.net @ (March 2014 - July 2017)
Software Engineer @ (March 2013 - December 2013)
Software Programmer @ (December 2012 - March 2013)
Programming and QA Contractor @ (July 2009 - March 2012)
Senior Training Specialist @ (January 2004 - January 2006)
Account Administration Representative @ (January 2000 - January 2004)
Kyle Monroe Education
DigiPen Institute of Technology
Bachelor of Science (B.S.) (Computer Science in Real Time Interactive Simulation)
2006-2010
Graceland University
Bachelor of Arts (B.A.) (Elementary Education)
1994-1998
Kyle Monroe Skills
A* Pathfinding
Artificial Intelligence
C++
C/C++
Computer Games
Computer Graphics
Creative Writing
Email
Game Design
Game Development
Game Programming
Gameplay
Gameplay Programming
Linear Algebra
MEL
PS3
Perforce
Programming
Public Speaking
SQL
STL
Scripting
Source Engine
Subversion
Technical Presentations
Training
Training Skills
Video Game Development
Video Games
Visual C++
Visual Studio
Xbox 360
Xcode
Kyle Monroe Summary
Kyle Monroe, based in Lake Forest, CA, US, is currently a Software Engineering Manager at Riot Games. Kyle Monroe brings experience from previous roles at Firewalk Studios and Blizzard Entertainment. Kyle Monroe holds a 2006 - 2010 Bachelor of Science (B.S.) in Computer Science in Real Time Interactive Simulation @ DigiPen Institute of Technology. With a robust skill set that includes A* Pathfinding, Artificial Intelligence, C++, C/C++, Computer Games and more. Kyle Monroe has 2 emails and 2 mobile phone numbers on RocketReach.
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