Bachelor of Science (B.S.) (Computer Science in Real Time Interactive Simulation)
2006
-
2010
Graceland University
Bachelor of Arts (B.A.) (Elementary Education)
1994
-
1998
Kyle Monroe Skills
PS3
C/C++
Technical Presentations
Subversion
Public Speaking
Computer Games
Visual Studio
Game Programming
Computer Graphics
A* Pathfinding
Xcode
Game Design
Creative Writing
Xbox 360
Artificial Intelligence
Programming
Game Development
Linear Algebra
Email
Perforce
Training
C++
Video Game Development
Training Skills
Source Engine
Scripting
SQL
Video Games
STL
MEL
Visual C++
Gameplay Programming
Gameplay
Kyle Monroe Summary
Kyle Monroe, based in Lake Forest, CA, US, is currently a Software Engineering Manager at Riot Games. Kyle Monroe brings experience from previous roles at Firewalk Studios and Blizzard Entertainment. Kyle Monroe holds a 2006 - 2010 Bachelor of Science (B.S.) in Computer Science in Real Time Interactive Simulation @ Digipen Institute of Technology. With a robust skill set that includes PS3, C/C++, Technical Presentations, Subversion, Public Speaking and more. Kyle Monroe has 2 emails and 1 mobile phone numbers on RocketReach.
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