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Kyle Chin Location
Melbourne, VIC, AU
Kyle Chin Work
Senior 3D Artist @ (June 2023 - Present)
Associate Level Designer 2 @ (September 2022 - May 2023)
Senior 3D Artist @ (August 2022 - September 2022)
Mid 3D Artist @ (June 2021 - August 2022)
Experienced Production Artist @ (October 2020 - May 2021)
3D Artist @ (July 2020 - September 2020)
3D Environment Artist @ (June 2020 - August 2020)
3D Environment Artist and Level Designer @ (September 2017 - June 2020)
3D Generalist @ (June 2015 - April 2017)
3D Generalist Contract @ (July 2014 - October 2014)
Kyle Chin Education
AIE (Academy of Interactive Entertainment Canberra)
Advanced Diploma in Professional Game Development Specializing in Art (Game and Interactive Media Design)
2012-2013
Kyle Chin Skills
Game Development
Video Games
Maya
Unity
Texturing
Game Design
Unreal Engine 3
Unity3D
UV mapping
Animation
3D Modeling
Autodesk Maya
dDo
nDo
UDK
Marmoset
Xnormal
Interactive Entertainment
Unreal Editor
Unreal Engine
3D
Adobe Photoshop CS6
Handplane
Occlusion
Unreal 3
Character Rigging
Photoshop
Generalist
Data Entry
Kyle Chin Summary
Kyle Chin, based in Melbourne, VIC, AU, is currently a Senior 3D Artist at PlaySide Studios. Kyle Chin brings experience from previous roles at Sledgehammer Games, PlaySide Studios and PikPok. Kyle Chin holds a 2012 - 2013 Advanced Diploma in Professional Game Development Specializing in Art in Game and Interactive Media Design @ AIE (Academy of Interactive Entertainment Canberra). With a robust skill set that includes Game Development, Video Games, Maya, Unity, Texturing and more. Kyle Chin has 1 emails on RocketReach.
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