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Kris Stout Location
Minneapolis, MN, US
Kris Stout Work
2008 -now Senior Game Designer @
now Technical Designer @ Genopets
2011 -2013 Game Artist and User Interface Designer @
2010 -2011 Design Artist @ Otool Design
2010 -now 2d Artist and Designer @ Sunstorm
2009 -2009 Game Designer, Level Designer @
2008 -2009 Senior Designer @
2003 -2008 Game Designer - Lead Level Designer @
2001 -2004 Level Designer and Concept Artist @ Sunstrorm Interactive
1999 -2001 Texture Artist, 3d Modeler, Effects Artist @
1997 -1999 3d Artist @ Devil's Thumb Entertainment
1991 -1993 2d Artist @ Blue Sky Software
1991 -1992 Freelance Artist @ Multi Image
1990 -1991 Cartoon Animator @ American Film Technologies
Kris Stout Education
Moline High School 1987-1990
Kris Stout Skills
Drawing
3D Modeling
Mixed Media
Art And Design
Textile Design
2D art
Level Design
Game Design
Concept Design
Game Design Documents
Team Management
Texture Painting
Illustration
Facebook
Social Games
Character Designs
Illustrator
Microsoft Office 2008 Word
Maya
3d Studio Max
Game Development
Video Games
Gameplay
Mobile Games
Scripting
Cinematics
Unreal Editor
Xbox 360
Conceptual Art
PS3
Environment Art
Casual Games
Max
Game Mechanics
Computer Games
Unity3d
Game Balance
Multiplayer
Unreal Engine 3
Wii
MMO
Game Engines
Low Poly Modeling
Console
UV mapping
Perforce
Photoshop
Storyboarding
Texturing
Online Gaming
Concept Art
Adobe Photoshop
Kris Stout Summary
Kris Stout, based in Minneapolis, MN, US, is currently a Senior Game Designer at Pipeworks Studio. Kris Stout brings experience from previous roles at Genopets, Firebrand Games, Otool Design and Sunstorm. Kris Stout holds a 1987 - 1990 Moline High School. With a robust skill set that includes Drawing, 3D Modeling, Mixed Media, Art And Design, Textile Design and more. Kris Stout has 1 mobile phone numbers on RocketReach.
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