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Hatch
Our organization is passionately committed to the pursuit of a better world through positive change. We embrace your visions as our own and partner with you to develop better ideas that are smarter, more efficient, and innovative. Our global network of 10,000 professionals work on the world’s toughest challenges. Our corporate roots extend back more than a hundred years, and our experience spans over 150 countries around the world in the metals, energy, infrastructure, digital, and investments market sectors. We are employee-owned and independent—free to bring our best thinking to your business. Our exceptional, diverse teams combine vast engineering and business knowledge, working in partnership with our clients to develop market strategies, manage and optimize production, develop new game-changing technologies, and design and deliver complex capital projects. We work closely with the communities in which we serve to ensure that our solutions optimize environmental protection, economic prosperity, and cultural vibrancy. We want their businesses, ecosystems, and communities to thrive, both now and into the future. Our people are passionate about our corporate purpose and values. We believe in long-term relationships with our partners, and are committed to our clients’ lasting success. We are “entrepreneurs with a technical soul.”
Mississauga, CA
Private
$2.9B Revenue
http://www.hatch.com
11.6K Employees
Supercell
Supercell is a Finnish mobile games company with offices in Helsinki, San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games that as many people as possible play for years and that are remembered forever. So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects. We love that you interact with us! Please be mindful of how you comment on things though – we welcome tough feedback, but any personal attacks or aggressive communication will get you blocked from further commenting. Also, we are not able to offer player support on this platform. Please go to https://supercell.com/en/support/ and they'll sort you out! Also: For feedback/questions/thoughts on our games, you might want to join the conversation on the the game-specific social media channels. That's where it's at So many alsos!
Helsinki, FI
Private
$2.2B Revenue
http://www.supercell.com
2.8K Employees
FunPlus
FunPlus is a global creator of interactive entertainment experiences powered by creative innovation and cutting-edge technology. Founded in 2010, FunPlus has grown to become one of the largest privately held gaming companies with a robust portfolio of established titles comprising original IP such as Guns of Glory, King of Avalon, State of Survival, Tiles Survive!, and major entertainment collaborations such as DC: Dark Legion and Foundation: Galactic Frontier. FunPlus invests in high-potential teams pushing the boundaries of original IP to craft pioneering cross–platform experiences that capture new audiences in today's competitive market. These include Pawprint Studio and their first project, Aniimo, and Studio Ellipsis, the boutique studio behind Nightholme and home to the company’s IP development team. Stay connected and don't miss out on our latest news and career opportunities!
CH
Private
$521.8M Revenue
http://www.funplus.com
883 Employees

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