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Keith Bruns Location
St. Louis, MO, US
Keith Bruns Work
2025 -now Lead Technical Artist and Animator @
2024 -2025 Sr. Character Technical Artist and Animator @
2023 -2024 Sr. Technical Artist @
2023 -2023 Principal Character Technical Animator @
2022 -2023 Lead Technical Animator @
2014 -2022 Senior Technical Artist @
2014 -2014 Maya TD @ DuMonde Vfx
2012 -2013 Technical Artist @ Kojima Productions LA
2012 -2012 Senior Technical Artist @ Spark Unlimited
2009 -2011 Technical Artist @
2006 -2009 Character Technical Director @
2003 -2006 ICE Team Artist @
1999 -2003 Artist - Animation and Rigging Lead @
Keith Bruns Education
East Tennessee State University
(Advanced Visualization Lab Member)
1996-1999
Keith Bruns Skills
technical animator
technical artist
Sales Pipeline Development
Texture Mapping
Character Animation
character creation
Mentoring
Documentation
Best Practices
Mudbox
Environment Art
Virtual Reality (VR)
Virtual Reality Development
Substance Painter
Rigging
Modeling
Maya
Video Games
Game Development
MEL
Texturing
UV mapping
Zbrush
Perforce
3D
PS3
Animation
Autodesk MotionBuilder
3D Modeling
Character Rigging
Game Art
Lighting
Pipeline Development
Unreal Engine 4
Computer Animation
Adobe Photoshop
Characters
Management
Development
Console
SQL
Keith Bruns Summary
Keith Bruns, based in St. Louis, MO, US, is currently a Lead Technical Artist and Animator at Refactor Games. Keith Bruns brings experience from previous roles at Highwire Games, Studio Hermitage, Mob Entertainment and Firaxis Games. Keith Bruns holds a 1996 - 1999 East Tennessee State University. With a robust skill set that includes technical animator, technical artist, Sales Pipeline Development, Texture Mapping, Character Animation and more. Keith Bruns has 3 emails and 4 mobile phone numbers on RocketReach.
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