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People Can Fly Studio
People Can Fly is a global video game development company operating in Poland, the UK and North America. We are one of the leading Unreal Engine studios in the industry. Established in 2002, PCF made its mark on the shooter genre. The studio is known for titles such as award-winning Painkiller (launched in 2004), Gears of War: Judgment (published in 2013), Bulletstorm (an original, Unreal Engine 3-powered onslaught of ‘kill with skill’ gameplay and blockbuster moments published in 2011), Bulletstorm: Full Clip (launched on April 7, 2017), and Outriders (2021). People Can Fly's latest collaboration with Microsoft and The Coalition - Gears of War: E-Day is coming October 6th, 2026. We are currently working on several exciting projects: Maverick (Gears of War: E-Day) with Microsoft; Zulu/Bravo with Krafton, Delta with Sony; Florence with 2K Games Inc, and Lost Rift in Early Access. Our VR games studio, Incuvo, is working on the VR version of Creepy Jar's StarRupture. The title will be available on Meta Quest 3 and Meta Quest 3S headsets. PCFG is listed on Warsaw Stock Exchange since 2020. In 2026 we acquired Cooldown Games to operate as an independent publishing vertical within PCFG. SPREAD YOUR WINGS IN THE GAMEDEV INDUSTRY WITH PEOPLE CAN FLY.
Warsaw, PL
Private
$114.8M Revenue
http://www.peoplecanfly.com
397 Employees
Techland
Techland is a long-established gaming industry success story. With more than 30 years in the market, we know how to keep delivering unforgettable experiences. Headquartered in Poland, our international team comprises over 500 professionals. Our long history has produced well-known and critically acclaimed games, such as The Call of Juarez and the genre-defining Dying Light franchise. But, we’re not stopping there! We want to continue to create compelling AAA titles around the cutting-edge gameplay that Techland is known for. We pride ourselves on our drive for quality, innovation and community engagement. Every game starts and ends with our players. We’re grateful for their support and will continue to deliver them the best gameplay experiences in the world. Join us on our adventures and let’s do something remarkable together!
Ostrow Wielkopolski, PL
Private
$68.2M Revenue
https://techland.net/job-offers
653 Employees
Bloober Team
Founded in 2008 and headquartered in Kraków, Bloober Team is a leading horror game studio known for creating atmospheric, story-driven experiences. With a team of over 270 creative professionals, the studio is behind acclaimed titles including Layers of Fear, Blair Witch, Observer: System Redux, The Medium, and the award-winning SILENT HILL 2 remake developed in partnership with KONAMI. Following the release of its first original survival horror IP, Cronos: The New Dawn, Bloober Team is currently expanding its universe with new DLC - Cronos: Lazarus, while also developing SILENT HILL with KONAMI and the newly announced Star Trek: Shadow Frontier with Paramount Games. The group also brings together Broken Mirror Games, Bloober Team’s curated horror imprint, which partners with external studios to explore new and distinctive forms of horror. Its upcoming projects include SAW: Genesis, developed in partnership with Lionsgate, and Onyx: The Dark Grip, a Nintendo-exclusive title.
Kraków, PL
Private
$21.4M Revenue
https://linktr.ee/blooberteam
254 Employees
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