Interface and Gameplay Programmer @ (January 2003 - January 2010)
Programmer @ (January 2003 - January 2007)
Programming and Technical Artist (Contractor) @ (January 2010 - January 2010)
Technical Consultant @ Alpine Studios (January 2008 - January 2008)
Technical Artist (Contractor) @ (January 2006 - January 2006)
Visual Effects Artist @ (January 2002 - January 2003)
Lead Designer (Contractor) @ Cobalt Interactive (January 2002 - January 2002)
Tools Manager, Designer, Scripter, and Artist @ Beyond Games (January 1997 - January 2002)
3D Studio Max Instructor @ (January 1997 - January 1997)
Animator @ Animation Contractor (January 1995 - January 1997)
Assistant Manager @ (January 1992 - January 1996)
Joseph Hansen Education
Salt Lake Community College
Associate of Science (General Studies)
1993-1995
Cottonwood High School 1991
Joseph Hansen Skills
3D
3D Modeling
3D Studio Max
ActionScript
Agile Methodologies
Animation
C#
C++
Casual Games
Computer Games
External Team Management
Flash
Game Design
Game Development
Game Programming
Gameplay
Gameplay Programming
Level Design
MEL
Maxscript
Maya
Mobile Game Development
Mobile Games
Objective-C
Perforce
Programming
Scrum
Social Games
Team Leadership
Technical Leadership
Texturing
Unity3D
Video Games
Visual Studio
Xbox 360
Objective C
SALT
Hansen
Software
Lake
Joseph Hansen Summary
Joseph Hansen, based in Herriman, UT, US, is currently a Staff Engineer 1 at MX. Joseph Hansen brings experience from previous roles at MX, QBall Games, LLC, Electronic Arts and Smart Bomb Interactive. Joseph Hansen holds a 1993 - 1995 Associate of Science in General Studies @ Salt Lake Community College. With a robust skill set that includes 3D, 3D Modeling, 3D Studio Max, ActionScript, Agile Methodologies and more. Joseph Hansen has 1 emails and 3 mobile phone numbers on RocketReach.
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