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Jose Antonio Andreu Location
Barcelona, CT, ES
Jose Antonio Andreu Work
Technical Producer @ (June 2024 - Present)
Technical Producer @ (June 2020 - June 2024)
Expert Engine Programmer @ (February 2018 - June 2020)
Principal Engineer @ King (September 2016 - February 2018)
Studio Lead Programmer @ (October 2015 - September 2016)
Senior Lead Engine Programmer @ (January 2015 - January 2015)
Associate Producer @ (January 2015 - January 2015)
Lead Programmer @ (January 2013 - January 2014)
Engine Programmer @ (January 2012 - January 2012)
Lead Programmer @ (January 2011 - January 2011)
Generalist Programmer @ (January 2001 - January 2011)
Jose Antonio Andreu Education
Universitat Politècnica de Catalunya
Master's degree (Computer Science Engineer)
1998-2001
Universitat Politècnica de Catalunya
Master's degree (Information Technology Systems Engineer)
1996-1998
Jose Antonio Andreu Skills
3DS
Agile Methodologies
Agile Project Management
Android
C++
Computer Games
Console
DirectX
GPU
Game Development
GameCube
Gameplay Programming
Gaming Industry
Multiplatform
Multithreading
OpenGL
Optimization
PS2
PS4
Performance
Project Management
Scrum
Shaders
Software Engineering
Team Management
Video Games
Wii
WiiU
Xbox 360
Xbox One
iOS
Jose Antonio Andreu Summary
Jose Antonio Andreu, based in Barcelona, CT, ES, is currently a Technical Producer at Ubisoft. Jose Antonio Andreu brings experience from previous roles at Ubisoft and King. Jose Antonio Andreu holds a 1998 - 2001 Master's degree in Computer Science Engineer @ Universitat Politècnica de Catalunya. With a robust skill set that includes 3DS, Agile Methodologies, Agile Project Management, Android, C++ and more. Jose Antonio Andreu has 1 emails on RocketReach.
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