Interactive Simulation Programmer @ (January 2021 - October 2021)
Pipeline ATD @ (January 2019 - January 2021)
Intern (Digital Innovation Lab) @ (June 2017 - August 2017)
Jonathan Oates Education
Rensselaer Polytechnic Institute
Bachelor's degree (Game and Interactive Media Design)
2014-2018
Rensselaer Polytechnic Institute
Bachelor's degree (Computer Science)
2014-2018
Jonathan Oates Skills
Agile Methodologies
C
C++
Game Development
Houdini
Maya
Microsoft Office
Object-Oriented Programming (OOP)
Python
Teamwork
Unity
Unreal Engine 4
Virtual Reality
Jonathan Oates Summary
Jonathan Oates, based in Troy, NY, US, is currently a Software Engineer - Tools and Pipeline at Riot Games. Jonathan Oates brings experience from previous roles at McFarland Technology Inc., DNEG and QBE North America. Jonathan Oates holds a 2014 - 2018 Bachelor's degree in Game and Interactive Media Design @ Rensselaer Polytechnic Institute. With a robust skill set that includes Agile Methodologies, C, C++, Game Development, Houdini and more. Jonathan Oates has 1 emails and 2 mobile phone numbers on RocketReach.
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