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Jonathan Jennings Location
Torrance, CA, US
Jonathan Jennings Work
Gameplay Engineer II @ (July 2023 - Present)
Director of Education @ (March 2021 - Present)
Freelance Unity 3D engineer @ Freelance Unity 3D engineer (October 2012 - Present)
Co-Founder and Designer and Lead programmer @ Weird Kid Studios (October 2019 - July 2024)
Advisory Councli Member and former Interactive Design Program Facilitator @ (April 2020 - June 2024)
Senior Unity Developer @ (April 2023 - May 2023)
Unity Engineer @ (January 2022 - April 2023)
Industry mentor and Career development coach @ (March 2022 - March 2023)
Zero To Play Podcast Guest Host @ (January 2022 - January 2023)
Senior Unity Engineer @ (June 2021 - November 2021)
Lead Instructor for Juneteenth Steam in the Game Program @ (June 2021 - June 2021)
Lead Instructor for Juneteenth Steam in the Game ProgramLead @ (June 2021 - June 2021)
Lead Software Engineer @ Hot Clock Prouctions (April 2021 - April 2021)
Lead Software Engineer @ (October 2020 - March 2021)
Instructor and Assistant Instructor @ (January 2020 - March 2021)
VR and AR and MR Developer @ (September 2016 - March 2021)
Contract Unity Engineer @ (July 2016 - October 2016)
Software Developer @ Funwall Inc. (December 2015 - August 2016)
Unity Developer @ (October 2013 - December 2015)
Contracted Unity Developer @ (August 2015 - September 2015)
Contract Software Engineer @ Black ops Entertainment (April 2013 - October 2013)
Programming Contractor @ (December 2012 - March 2013)
Unity 3D developer @ (April 2012 - December 2012)
User interace Designer and programmer @ 420 Game Studios (July 2011 - October 2011)
Crossing guard @ All city management services (July 2009 - November 2010)
Printer and Editor @ Jonathan's Printing service (October 2008 - November 2009)
Jonathan Jennings Education
DeVry University 2008-2011
Jonathan Jennings Skills
Ffmpeg
VR
Game Development
Game Design
Unity3D
Video Games
Game Programming
ActionScript
C#
Unreal Engine 3
Photoshop
Gameplay
User Interface
DirectX
Lua
Gameplay Programming
JavaScript
3D Studio Max
Microsoft Office
Level Design
Mobile Games
OpenGL
User Interface Design
Computer Games
Visual C++
Scripting
C++
Programming
PowerPoint
Game Mechanics
Visual Studio
Adobe Creative Suite
UnrealScript
3D Modeling
Google Analytics
ngui
Mobile Game Development
Game maker 7
scaleform
Visio
MS Project
Artificial Intelligence
Prime 31
Data Seralization
OmniGraffle
EveryPlay
Mecanim
adColony
Google VR
Adobe Photoshop
Development
Titles
Mobile Content
Android
3D graphics
Unity
iOS
Design
Jonathan Jennings Summary
Jonathan Jennings, based in Torrance, CA, US, is currently a Gameplay Engineer II at Owlchemy Labs. Jonathan Jennings brings experience from previous roles at Black In Gaming, Freelance Unity 3D engineer, Weird Kid Studios and Better Youth. Jonathan Jennings holds a 2008 - 2011 DeVry University. With a robust skill set that includes Ffmpeg, VR, Game Development, Game Design, Unity3D and more. Jonathan Jennings has 2 emails and 2 mobile phone numbers on RocketReach.
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