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Jonathan Heckley Location
Ontario, Canada
Jonathan Heckley Work
2022 -now Technical Director - Level Design @
2022 -2022 Lead Level Designer @
2021 -2022 Principal Level Designer @
2020 -2021 Lead Level Designer @
2019 -2020 Senior Multiplayer Level Designer @
2018 -2018 Co-Founder | Game Director @
2015 -2018 Lead Level Designer @
2014 -2015 Creative Lead @
2013 -2014 Senior Level Designer @
2013 -2013 Lead Designer @
2011 -2012 Senior Multiplayer Designer @
2010 -2011 Senior Level Designer @
2008 -2010 Mission Designer | Game Designer @
2007 -2008 Level Designer @
2005 -2007 Designer @ Broadsword Interactive
2003 -2005 Lead Designer @
2002 -2003 Designer @
2000 -2002 Lead Designer @ Acclaim Studios Teesside
2000 -2000 Designer @ Acclaim Studios Teesside
1998 -2000 Tester @ Acclaim Studios Teesside
Jonathan Heckley Education
Leeds Beckett University
BA Hons (Art and Design)
1995-1997
Jonathan Heckley Skills
Game Design
Level Design
Gameplay Scripting
Concept Design
SketchUp
Unreal Engine 3
3D Studio Max
Document Design
Video Games
Scripting
Unreal Editor
Information Design
Game Development
Gameplay
PS3
3D
Unreal 3
Game Balance
Kismet
Multiplayer
Console
Game Mechanics
Environment Art
Xbox
Computer Games
Jonathan Heckley Summary
Jonathan Heckley, based in Ontario, Canada, is currently a Technical Director - Level Design at Ubisoft Toronto. Jonathan Heckley brings experience from previous roles at MachineGames, Hangar 13 and The Coalition Studio. Jonathan Heckley holds a 1995 - 1997 BA Hons in Art and Design @ Leeds Beckett University. With a robust skill set that includes Game Design, Level Design, Gameplay Scripting, Concept Design, SketchUp and more. Jonathan Heckley has 2 emails on RocketReach.
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