Technical Art Director @ (November 2020 - February 2026)
Senior Technical Artist @ (January 2020 - November 2020)
Creative Director @ (March 2022 - September 2022)
Art Director @ (September 2017 - December 2019)
Senior and Lead 3D Artist @ (November 2016 - September 2017)
Texture Artist and Game Engine Advisor @ (September 2016 - November 2016)
Environment and Prop Artist @ (October 2015 - November 2016)
Lead Artist @ Infinitap Games (July 2011 - October 2015)
Principal Artist @ (August 2010 - January 2013)
Art Intern @ (May 2010 - August 2010)
Student @ (September 2007 - May 2010)
Joe Grabowski Education
Savannah College of Art and Design
B.F.A. (Interactive Design and Game Development)
2007-2010
Henry Ford College 2006-2007
Joe Grabowski Skills
Mobile Devices
Substance Painter
WebGL
Unreal Engine
Autodesk Maya
Unity
Art Direction
Technical Art
Real-Time 3D
Texturing
Maya
Video Games
Game Development
Unreal Editor
Animation
Game Design
Level Design
Adobe Photoshop
Unreal Engine 4
3D Modeling
Unreal Engine 3
Concept Art
ZBrush
3D Studio Max
Art
Normal Mapping
Normal Map Creation
Prop Modeling
Prop Texturing
Environment Modeling
Trim Texturing
UV Mapping
Virtual Reality Development
VR
3D
Modeling
unity 5
Joe Grabowski Summary
Joe Grabowski, based in Detroit, MI, US, is currently a Principle 3D Unity Experience Designer at HARMAN International. Joe Grabowski brings experience from previous roles at Wildlife, Saganworks and CultureVerse. Joe Grabowski holds a 2007 - 2010 B.F.A. in Interactive Design and Game Development @ Savannah College of Art and Design. With a robust skill set that includes Mobile Devices, Substance Painter, WebGL, Unreal Engine, Autodesk Maya and more. Joe Grabowski has 2 emails and 1 mobile phone numbers on RocketReach.
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