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Jeromy Walsh Location
Kirkland, WA, US
Jeromy Walsh Work
Principal Game Programmer and Engine Architect @ (January 2021 - Present)
CEO and Founder and Game Director @ (January 2015 - January 2021)
Sr. Software Eng Lead @ (September 2014 - November 2015)
Sr. Software Development Engineer @ (September 2011 - September 2014)
Technology Academy Instructor @ (May 2010 - September 2011)
President, Co-Owner @ Modern Genealogy, LLC (October 2005 - December 2009)
Lead and Sr. Tools Programmer @ Pandemic Studios (October 2003 - September 2005)
Programmer and Tools Programmer @ Liquid Entertainment (January 2002 - January 2003)
Software Engineer @ U.S. Geological Survey, DOI (January 1999 - January 2002)
Jeromy Walsh Education
Missouri University of Science and Technology
B.Sc. (Computer Science)
1998-2002
Missouri University of Science and Technology
B.Sc. (Psychology)
1998-2002
Jeromy Walsh Skills
C
DirectX
HLSL
XML
C++
WCF
WinForms
Windbg
GPU ASM
C#
OpenGL
WPF
WF
x86_64 ASM
Debugging
.NET
XNA
Win32
Java
Win32 API
Artificial Intelligence
OOP
Software Development
Visual Studio
JavaScript
Architecting
SQL
Leadership
Net
Business Development
User Interface
Gameplay
Teaching
Game Development
Titles
Programming
Software
Software Engineering
Public Speaking
Computer Science
Microsoft Excel
Next Gen
Video Games
Computer Graphics
Game Programming
Jeromy Walsh Summary
Jeromy Walsh, based in Kirkland, WA, US, is currently a Principal Game Programmer and Engine Architect at Soulbound Studios. Jeromy Walsh brings experience from previous roles at Soulbound Studios, Microsoft and DigiPen Institute of Technology. Jeromy Walsh holds a 1998 - 2002 B.Sc. in Computer Science @ Missouri University of Science and Technology. With a robust skill set that includes C, DirectX, HLSL, XML, C++ and more. Jeromy Walsh has 4 emails and 6 mobile phone numbers on RocketReach.
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