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James Marshall Location
Vancouver, BC, CA
James Marshall Work
Technical Artist @ (December 2023 - Present)
Technical Animator @ (June 2023 - December 2023)
Technical Artist @ (March 2022 - May 2023)
Technical Artist @ (July 2016 - March 2022)
Associate Modeler @ (November 2014 - July 2016)
3D Artist and Animator @ (February 2009 - November 2014)
3D Artist and Animator @ Power Up (June 2008 - January 2009)
James Marshall Education
The Art Institute of Vancouver
Diploma (Game Art & Design)
2006-2008
James Marshall Skills
3D
3D Animation
3D Modeling
3D Studio Max
Animation
Autodesk 3ds Max
Autodesk MotionBuilder
Character Animation
Characters
Computer Animation
Digital Sculpting
Environment Art
Frostbite
Game Art
Game Design
Game Development
Level Design
Maya
Maya Embedded Language (MEL)
Mudbox
Optimizing Performance
Photoshop
Pix
Python (Programming Language)
Razor
Renderdoc
Rigging
Scripting
Tableau
Technical Animation
Technical Art
Texture Artist
Texture Painting
Texturing
UV mapping
Unity
Unity3D
Unreal Engine
Video Games
Zbrush
James Marshall Summary
James Marshall, based in Vancouver, BC, CA, is currently a Technical Artist at Next Level Games. James Marshall brings experience from previous roles at Blackbird Interactive, Relic Entertainment and Electronic Arts (EA). James Marshall holds a 2006 - 2008 Diploma in Game Art & Design @ The Art Institute of Vancouver. With a robust skill set that includes 3D, 3D Animation, 3D Modeling, 3D Studio Max, Animation and more. James Marshall has 3 emails and 1 mobile phone numbers on RocketReach.
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