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James Desousa Location
Montreal, QC, CA
James Desousa Work
Senior Advanced VFX Artist @ (January 2023 - Present)
Advanced VFX Artist @ (June 2021 - January 2023)
Expert VFX Artist @ (January 2021 - June 2021)
Advanced Visual Effect Artist - Gotham Knights @ (December 2019 - January 2021)
Advanced Visual Effect Artist On Mortal Kombat 11 Aftermath @ (April 2019 - December 2019)
Advanced Visual Effects Artist On Mortal Kombat 11 @ (April 2018 - April 2019)
Senior Visual Effect Artist On Star Wars Battlefront 2 @ (March 2016 - March 2018)
Senior and Lead Visual Effect Artist - Unannounced Project @ (March 2014 - March 2016)
Senior Visual Effect Artist On Batman Arkham Origins @ (March 2013 - March 2014)
Senior Special Effects Artist - On Army of Two Devil's Cartel @ Electronic Arts (EA) - Visceral (August 2012 - March 2013)
Senior Special Effects Artist On Far Cry 3 @ (June 2011 - August 2012)
Senior Special Effects Artist on Rainbow 6 Siege @ (December 2010 - June 2011)
Senior Special Effects Artist on Michael Jackson The Experience @ (May 2010 - December 2010)
Senior Special Effects Artist On Prince Of Persia The Forgotten Sand Xbox 360 And PS3 @ (October 2009 - May 2010)
Senior Visual Effects Artist On MySim Sky Heroes @ (September 2009 - October 2009)
Visual Effect Artist On WET @ (March 2009 - September 2009)
Visual Effect Artist On Indiana Jones and The Staff of Kings @ (January 2008 - March 2009)
Visual Effect Artist On Iron Man the Video Game @ (August 2007 - January 2008)
Visual Effect Artist On Power Ranger Super Legend @ (January 2007 - August 2007)
Visual Effects Artist @ Artificial Mind and Movement (January 2007 - October 2009)
James Desousa Education
Ubisoft Campus
3D Art (3D Modeling of Characters and Environments)
2006-2007
College (Cegep Andre-Laurendeau)
Technology of Artchitecture (Artchitecture)
2003-2006
James Desousa Skills
Xbox 360
PS3
Texturing
Maya
3D Studio Max
Cinematics
Wii
3D Modeling
Zbrush
Shaders
Special Effects
Visual Effects
Game Development
SFX
Animation
Environment Art
UV mapping
Techinical
Computer Graphics
Character Animation
Xbox
CryEngine
Unreal Engine 3
Anvil
Frostbite Engine
Particle
Fluid Simulation
Autodesk MotionBuilder
Shader Creation
Video Game Production
Leadership
Integration
James Desousa Summary
James Desousa, based in Montreal, QC, CA, is currently a Senior Advanced VFX Artist at NetherRealm Studios (WB Games). James Desousa brings experience from previous roles at NetherRealm Studios (WB Games), NetEase Games Montréal and WB Games Montreal Inc.. James Desousa holds a 2006 - 2007 3D Art in 3D Modeling of Characters and Environments @ Ubisoft Campus. With a robust skill set that includes Xbox 360, PS3, Texturing, Maya, 3D Studio Max and more. James Desousa has 2 emails and 1 mobile phone numbers on RocketReach.
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