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James Chen Location
Irvine, CA, US
James Chen Work
Lead Graphics Engineer @ (August 2026 - Present)
Senior Shader and Rendering Engineer (Cinematics) @ (August 2023 - July 2026)
Senior Graphics Engineer @ (April 2022 - July 2023)
Senior Graphics Engineer (Raytracing) @ (May 2018 - April 2022)
Senior Graphics Engineer @ (December 2019 - January 2020)
Senior Graphics Engineer @ (April 2016 - May 2018)
Graphics Engineer @ (October 2014 - March 2016)
Graphics Engineer @ Konami Digital Entertainment (January 2013 - September 2014)
Gameplay Engineer @ Checkpoint Studios Inc. (November 2011 - October 2012)
Gameplay Engineer @ (January 2010 - October 2011)
James Chen Education
UCLA
Bachelor of Engineering (B.E.) (Mechanical Engineering)
2005-2009
James Chen Skills
Scripting
Joomla
Photoshop
Social Games
Visual Studio
3D graphics
Perforce
DirectX
PS3
C#
Gameplay
HTML
Java
Game Programming
Unity3d
Game Development
MySQL
MongoDB
OpenGL
Graphics
Microsoft Excel
Umbraco
Video Games
Graphic Design
Lua
JavaScript
Programming
Engineering
Programming Languages
Computer Graphics
Game Design
Customer Service
3d Studio Max
PHP
iOS development
Artificial Intelligence
Adobe Photoshop
C++
Software
James Chen Summary
James Chen, based in Irvine, CA, US, is currently a Lead Graphics Engineer at Redux Games. James Chen brings experience from previous roles at Blizzard Entertainment, Niantic, Inc., Maxon and Electronic Arts (EA). James Chen holds a 2005 - 2009 Bachelor of Engineering (B.E.) in Mechanical Engineering @ UCLA. With a robust skill set that includes Scripting, Joomla, Photoshop, Social Games, Visual Studio and more. James Chen has 2 emails and 1 mobile phone numbers on RocketReach.
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