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Jaime Borondo Location
Madrid, ES
Jaime Borondo Work
Generalist Programmer @ (October 2023 - Present)
Game Programmer @ (February 2021 - October 2023)
Game Developer @ (July 2020 - January 2021)
CTO @ (April 2019 - June 2020)
Lead Programmer @ (March 2019 - June 2020)
Programmer @ (August 2018 - June 2020)
Graduate Programmer @ (January 2017 - June 2018)
Teacher of Summer Advanced 2D Video Game Programming Workshops @ (July 2014 - July 2014)
Jaime Borondo Education
DigiPen Institute of Technology
Bachelor of Science (BS) (Computer Science and Real Time Interactive Simulation)
2012-2016
British Council School of Madrid
Educación Secundaria Obligatoria & Bachillerato
1993-2009
Jaime Borondo Skills
C++
C
C#
Programming
Game Programming
Video Game Development
Game Development
Visual Studio
Artificial Intelligence
Software Engineering
Image Processing
Computer Networking
Data Structures
Engine Architecture
OpenGL
Unity3d
Video Games
Spanish
Mercurial
Microsoft Visual Studio C++
Gameplay Programming
Algorithm Analysis
3D graphics
2D graphics
Version Control
Algorithms
Git
Unreal Engine 4
Jaime Borondo Summary
Jaime Borondo, based in Madrid, ES, is currently a Generalist Programmer at MELBOT. Jaime Borondo brings experience from previous roles at Herobeat Studios, Limitless Games and Blackmouth Games. Jaime Borondo holds a 2012 - 2016 Bachelor of Science (BS) in Computer Science and Real Time Interactive Simulation @ DigiPen Institute of Technology. With a robust skill set that includes C++, C, C#, Programming, Game Programming and more.
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