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The goal of the ISGEE project is to develop both the entrepreneurship and the digital competences of HEI students. The project fulfills its goal when HEI lecturers are provided support and tools to use gamification solutions and serious games that foster entrepreneurship competences. The project’s central component is a new digital serious game (Entrepoly), and linked to that, implementation and adaptation handbooks, toolkits and good practice guides. PARTICIPANTS: • University of Szeged, Hungary – lead partner, experienced in entrepreneurship education • West University of Timisoara, Romania – experienced in serious game development • VSB Economics University of Ostrava, Czech Republic – experienced in novel teaching methods • Univations, Germany – experienced in entrepreneurship education • Stucom, Spain – experienced in implementing digital gamification in the field of education • SC Expertissa, Romania – IT company with experience in serious game development

Website http://isgee.eu/
Employees View employees
Founded 2018
Technologies
Industry Higher Education

ISGEE Questions

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