Invictus is a full-scale game development studio and external production partner with 25+ years of experience building games for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch. Founded in 1999, we are the longest-running active game studio in our region, delivering complete development, co-development, and work-for-hire services supported by proven pipelines and competitive Central-European rates. With over 50 released titles, our portfolio spans original IPs and major external productions alike — including 1nsane, Street Legal Racing Redline, Project Torque, Ridge Racer Slipstream, PAC-MAN Friends, the Dustoff Heli Rescue and Give It Up! series, Flaaklypa Grand Prix, and Maximum Football. We have partnered with leading global companies such as Codemasters, Activision, Disney, Bandai Namco, Maximum Entertainment, NASCAR, Daytona International Speedway, and many others. Invictus supports the full game lifecycle, helping developers and publishers bring ambitious ideas to market with reliability, scalability, and decades of expertise.
| Website | http://www.invictus.com |
| Employees | 17 (7 on RocketReach) |
| Founded | 1999 |
| Industry | Computer Games |
| Keywords | Video Game Development, Game Development Studio, Game Studio, Game Design, Game Production, Multiplatform Games, Pc Games, Xbox Games, Playstation Games, Nintendo Switch Games, Console Games, Game Development Services, Indie Game Development, Narrative Games, Story Driven Games, Gaming, Game Engine, Game Art, Adventure Games, 3d Games |
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Tamas Kozak is the CEO of Invictus.
7 people are employed at Invictus.