The Oculus team at Facebook lets people experience anything, anywhere, with anyone through world-class VR hardware and software. With global departments dedicated to VR research, computer vision, haptics, social interaction, and more, Oculus is committed to driving the state of the art forward through relentless innovation.
The Oculus suite of hardware currently includes: Rift, our high-end PC VR headset; Touch controllers, to bring your hands into virtual reality; and Gear VR, to bring the magic with you wherever you are—all powered by the Oculus Platform.
Since being founded in 2012—and furthered through our acquisition by Facebook in 2014—Oculus has grown from the idea of a single headset to multiple headsets, a powerful platform, and a thriving ecosystem. Our developer community has built nearly a thousand games, apps, and experiences, all available on the Oculus Store.
As we continue to grow the possibilities of the technology, we’re partnering with communities and nonprofits from around the world to drive social change and foster a positive impact. VR’s potential to connect the world is immense—and we’re just getting started.
For more information, visit: http://oculus.com.
VRChat, Inc. is one of the leading Virtual World platforms, hosting one of the largest active online communities of users and creators. We have secured key investment from major partners, allowing us to grow and develop VRChat for the foreseeable future. Dive into VRChat on our website at VRChat.com or our Twitter at https://twitter.com/VRChat.
Bigscreen makes next-generation VR hardware and software. In 2023, we released Bigscreen Beyond, the world's smallest VR headset. The Beyond is 4-6X lighter, 2X higher resolution, and supports the most popular VR games out there including Beat Saber, Microsoft Flight Simulator, VRChat, and more. We're also the developers of Bigscreen, a VR application that lets you watch movies, play games, and hangout with friends in a virtual living room. Bigscreen has millions of users and supports headsets including the Meta Quest and SteamVR headsets such as the Valve Index. Founded in 2014, we're a remote company with a couple dozen developers around the world, and a Los Angeles-based office for hardware development. Bigscreen is funded by leading Silicon Valley investors True Ventures and Andreessen Horowitz.