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Ignacio Ambrois Location
Montevideo, UY
Ignacio Ambrois Work
Technical Lead @ (April 2026 - Present)
Sr. Game Developer @ (March 2024 - December 2025)
Unity Developer @ (August 2021 - February 2024)
Lead Unity Developer @ (August 2018 - August 2021)
Game and AR Developer @ (December 2017 - July 2018)
Game Developer @ (September 2016 - December 2017)
Game Developer @ Kef Sensei Studios (April 2012 - September 2016)
Software Engineer @ (October 2011 - March 2012)
QA @ Timba Software (January 2011 - January 2011)
Ignacio Ambrois Education
Universidad de la República
Tecnólogo en Informática (Computer Programming/Programmer, General)
2008-2014
Liceo José Pedro Varela
Bachiller en Ingeniería (Engineering)
2001-2007
Ignacio Ambrois Skills
TypeScript
Assembla
Jira
Agile Methodologies
Kanban
Jenkins
Continuous Integration and Continuous Delivery (CI/CD)
A/B Testing
Autodesk BIM 360
Project Management
Change Management
Agile Project Management
Scripting
Mixed Reality
XR
Gameplay Programming
Online Gaming
Video Games
Git
Game Development
Mobile Games
Unity3D
Casual Games
Cross-platform Development
C#
Cocos2d
Mobile Devices
Xcode
Unity
Vuforia
Augmented Reality
Augmented Reality (AR)
Vuforia Augmented Reality SDK
Virtual Reality (VR)
English
Spanish
Oculus Go
Scrum
Ignacio Ambrois Summary
Ignacio Ambrois, based in Montevideo, UY, is currently a Technical Lead at Trick Studios. Ignacio Ambrois brings experience from previous roles at ForeVR Games, Learning Tapestry, Inc., FS Studio and Rootstrap. Ignacio Ambrois holds a 2008 - 2014 Tecnólogo en Informática in Computer Programming/Programmer, General @ Universidad de la República. With a robust skill set that includes TypeScript, Assembla, Jira, Agile Methodologies, Kanban and more. Ignacio Ambrois has 3 emails on RocketReach.
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