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Hanlin Chen Location
Taipei City, Taiwan, Taiwan
Hanlin Chen Work
Character Rigger @ (July 2014 - Present)
Lead Motion Capture Animator @ (July 2008 - June 2014)
UI Designer @ (January 2007 - June 2008)
Hanlin Chen Skills
Maya
3D Studio Max
Autodesk MotionBuilder
Mocap
Photoshop
Illustrator
Rigging
Hanlin Chen Summary
Hanlin Chen, based in Taipei City, Taiwan, Taiwan, is currently a Character Rigger at Next Media Animation. Hanlin Chen brings experience from previous roles at Next Animation Studio and InterServ International Inc.. With a robust skill set that includes Maya, 3D Studio Max, Autodesk MotionBuilder, Mocap, Photoshop and more.
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