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Hai Pham Location
Hamburg, HH, DE
Hai Pham Work
Principal Unity Developer @ (August 2023 - Present)
Senior Developer @ (August 2017 - July 2023)
Traffic Simulator @ (April 2019 - June 2019)
Planet game inspired by Factorio @ (July 2017 - December 2017)
Senior Developer @ (October 2014 - June 2017)
Lead Front-End Programmer @ Konami Digital Entertainment - Singapore (January 2013 - August 2014)
Gameplay Programmer @ Zealot Digital Private Limited (July 2010 - December 2012)
Unity multiplayer top-down shooter @ (December 2011 - March 2012)
Lead Developer @ (July 2008 - June 2010)
Intern @ (January 2007 - May 2007)
Luc Van Tien Legends @ Indie project (March 2006 - June 2006)
Hai Pham Education
National University of Singapore
Bachelor of Science - BS
2007-2007
University of Technology, Ho Chi Minh City
Bachelor of Science (BS) (Computer Science)
2003-2007
Le Hong Phong Highschool for the Gifted
Hai Pham Skills
Game Development
C++
Unity3D
C#
DirectX
HTML 5
HLSL
Game Design
Lua
JavaScript
3D Studio Max
Java
Visual Studio
OpenGL
Android SDK
SQL
ASP.NET
WPF
Squirrel
ActionScript
Eclipse
Linux
Hg
Tortoise SVN
Flash
Gameplay
Game Programming
Information Technology
Android
Scripting
Mobile Applications
Algorithms
iOS development
Visual C++
Artificial Intelligence
MMO
Video Games
Mobile Games
Subversion
Computer Games
Hai Pham Summary
Hai Pham, based in Hamburg, HH, DE, is currently a Principal Unity Developer at Twin Harbour Interactive. Hai Pham brings experience from previous roles at InnoGames GmbH, Personal Projects and Bigpoint GmbH. Hai Pham holds a 2007 - 2007 Bachelor of Science - BS @ National University of Singapore. With a robust skill set that includes Game Development, C++, Unity3D, C#, DirectX and more. Hai Pham has 2 emails and 3 mobile phone numbers on RocketReach.
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