The company's vision is to develop media and video games that address difficult and social (taboo) issues and motivate consumers to engage intrinsically and actively with these issues.
| Website | https://grownarts.com/ |
| Employees | 7 (6 on RocketReach) |
| Industry | Computer Games |
| Keywords | Social Issues, Video Games, Game Development, Taboo Topics, Social Impact Games, Media Production, Serious Games, Video Game Studio, Interactive Media, Engagement, Thought Provoking Games, Game Design, Digital Games, Narrative Games, Storytelling, Esports |
| Competitors | Skillshare, Udemy, Coursera, TeacherZone.com, Kudos Productions Ltd., CreativeLive, Domestika, Kadenze Inc., Pluralsight, LinkedIn +36 more (view full list) |
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6 people are employed at grownarts.