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GeoTech develops business software and specialist tools for media and entertainment. Founded in 2018 and headquartered in Amsterdam, the company operates with an international engineering team. We develop our own products and provide custom software engineering, Unreal Engine development and AI integration services. Our product portfolio includes: - ONE: a business platform connecting customer relationships, projects, people, finance and infrastructure. - Render Wave: software for managing Unreal Engine rendering across local studio machines. - BusyTrip: badge, business-card and receipt scanning, with conversation notes and shared team contacts. - Doppelgang: a workflow for creating 3D characters from reference images. - Content Hub: asset management and sharing for Unreal Engine teams. Our engineering work supports broadcast, live events, virtual production and games. Services include engine and editor development, custom production tools, pipeline integration and real-time content optimization. GeoTech is also developing Multiuser AI, an approach to collaboration in which people and AI agents work with shared context, reusable skills and clear responsibilities. The aim is to retain organizational knowledge as teams adopt different AI models and tools, with people maintaining control over decisions and delivery. www.geotech.one

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George Rolfe is the CTO of GeoTech BV.

19 people are employed at GeoTech BV.

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