Technical Art Director - NHL @ (December 2015 - September 2022)
Technical Art Director @ Capcom Game Studio Vancouver (March 2014 - September 2015)
Technical Art Director @ (March 2012 - October 2013)
Technical Art Director @ (March 2011 - January 2012)
Technical Art Director @ Propaganda Games (July 2007 - January 2011)
Technical Director: Art @ (July 2004 - June 2007)
3D Production Specialist @ Raichert Media (March 2005 - November 2005)
Art Director and Technical Art Director @ (January 1998 - May 2004)
Lead Artist @ (March 1997 - November 1997)
Advanced Graphics Specialist @ Origin Systems, Inc. (March 1995 - March 1997)
Gary Snyder Education
The Art Institutes
Associate of Arts (A.A.) (Computer Animation & Multimedia)
1993-1995
Gary Snyder Skills
Leadership
PS3
Rendering
Computer Games
Sports
Unreal Engine
Pyside
Photoshop
Mac OS X
Animation
Unreal Engine 3
JIRA
Xbox
Physically Based Rendering
Modo
Game Design
Xbox 360
Command
Lighting
Adrenaline
Game Development
Substance Designer
Texturing
3d Studio Max
Video Games
Content Integration
Python
Unity3d
Character Rigging
Project Management
Shaders
C#
Zbrush
Confluence
Maya
Gary Snyder Summary
Gary Snyder, based in Burnaby, BC, CA, is currently a Director, Technical Art - Catalyst (Fighting, Hockey, Racing) at EA SPORTS. Gary Snyder brings experience from previous roles at EA SPORTS, Capcom Game Studio Vancouver, Electronic Arts (EA) and Ubisoft Vancouver. Gary Snyder holds a 1993 - 1995 Associate of Arts (A.A.) in Computer Animation & Multimedia @ The Art Institutes. With a robust skill set that includes Leadership, PS3, Rendering, Computer Games, Sports and more. Gary Snyder has 1 emails and 1 mobile phone numbers on RocketReach.
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