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Gary Platner Location
Riverside, CA, US
Gary Platner Work
Principal Level Designer @ (July 2022 - Present)
Principal Level Designer @ (November 2016 - July 2022)
Lead Environment Artist @ (May 1999 - November 2016)
Faculty Teacher @ (November 2002 - June 2003)
Art Director @ (January 1995 - January 1999)
Lead Artist @ Ringler Studios (January 1993 - January 1995)
Gary Platner Education
California State Polytechnic University
Bachelor of Arts (Design, Art)
1992-1993
Riverside City College
Associates (Graphic Design)
1989
La Sierra Academy 1986
Gary Platner Skills
Environment Art
Video Games
Level Design
Game Development
Game Design
Texture Painting
Conceptual Art
Concept Design
Game Mechanics
Digital Sculpting
3D Studio Max
Xbox 360
Computer Games
Perforce
Texturing
Character Animation
Gameplay
Mudbox
Maya
Hard Surface Modeling
Gary Platner Summary
Gary Platner, based in Riverside, CA, US, is currently a Principal Level Designer at Singularity 6. Gary Platner brings experience from previous roles at Blizzard Entertainment, The Art Institutes and Interplay Entertainment Corp.. Gary Platner holds a 1992 - 1993 Bachelor of Arts in Design, Art @ California State Polytechnic University. With a robust skill set that includes Environment Art, Video Games, Level Design, Game Development, Game Design and more. Gary Platner has 3 emails and 1 mobile phone numbers on RocketReach.
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